I have had the amazing opportunity to work on several games, professionally and as personal projects. I love paying attention to interaction details during game development, which is why I enjoy games in the first place!
When working for Pocket Gems, I worked as a Software Engineer on both Frontend and Backend on the game Adventure Chef, Merge Explorer. It is a casual mobile game with merging, food truck cooking, and adventure elements.
For the 2021 Global Game Jam, I worked as the Designer and Developer with several others on the game Lost Remembrance. We explored the effect of layering music and using that as hints in an escape-room-style game.
I was a member of XR at Berkeley, in which I worked on Event Horizon, a VR escape room game that has a zero-gravity spaceship setting. Models were built in Maya, and gameplay was developed in Unity3D.
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